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Participants comprised 158 university basketball players 87 males and 71 females who took a ゲームやスポーツの重要性についての数行 ability test in which they viewed a pre-recorded basketball game and were asked to choose the next situation or optimal play just after the recording was stopped.
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Three hundred and eighty-six offensive strategies performed during 32 physical education basketball class games in April 2014 at F-university and K-university were included in this study.
The group offensive strategies performed during the early games of physical education class were mainly a dribbling play in the backcourt followed by a passing play in the front court performed by players with excellent basketball abilities.
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The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea This study aimed to devise a test battery to measure individual fundamental basketball skills for sport science majors and to investigate the reliability and validity of the test battery.
A total of 112 male sport science students who were enrolled in the Physical Education program at K University volunteered to participate in this study.
FSS is considered a reliable and valid measure of fundamental basketball skills in physical education class for students who are not basketball players because it comprises reliable and valid items that discriminate between ball-related sports and sports that do not require a ball.
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Subjects were 192 university basketball players.
Only the C showed significantly higher evaluations of most items.
The C is generally tall and has a long reach.
Even though players at other positions cannot cover the offense, the C may be able to do so using this long reach.
Fukuoka-Japan The aims of this study were as follows: 1 to derive the factorial structure of the decision-making ability DMA in players involved in tactical plays during basketball games; and 2 ゲームやスポーツの重要性についての数行 investigate the relationship between the derived DMA factors and gender, athletic achievement, and position.
Subjects comprised 158 university basketball players.
To examine structural relationships, we applied factor analysis for 85 DMA test items.
Fourteen factors were derived and were able to explain 44.
The 6th Asia-Pacific Conference on Exercise and Sports Science Taiwan-Taipei This study examined gender differences of strategic views for positioning for the half-court defense in basketball games.
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Understanding the structural order of decision-making during screen plays may help provide more effective coaching.
A decision making test was conducted for 158 university basketball players.
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A total of 1,648 plays made in each of 6 after quarter-final games held during 15th and 16th All Kyushu Collegiate Spring Basketball Championships were surveyed.
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マス・ゲーム(ますげーむ)とは - コトバンク
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Participants comprised 158 university basketball players 87 males and 71 females who took a decision-making ability test in which they viewed a pre-recorded basketball game and were asked to choose the next situation or optimal play just after the recording was stopped.
The multiple correlation coefficient was 0.
Partial correlations were 0.
Ranges of category weights were 4.
The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea This study aimed to assess offensive strategies used by groups in basketball in physical education class.
Three hundred and eighty-six offensive strategies performed during 32 physical education ゲームやスポーツの重要性についての数行 class games in April 2014 at F-university and K-university were included in this study.
The group offensive strategies performed during the early games of physical education class were mainly a dribbling play すべての携帯電話用の無料ゲーム the backcourt followed by a passing play in the front court performed by players with excellent basketball abilities.
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The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea This study aimed to devise a test battery to measure individual fundamental basketball skills for sport science majors and to investigate the reliability and validity of the test battery.
A total of 112 male sport science students who were enrolled in the Physical Education program at K University volunteered to participate in this study.
FSS is considered a reliable and valid measure of fundamental basketball skills in physical education class for students who are not basketball players because it comprises reliable and valid items that discriminate between ball-related sports and sports that do not require a ball.
Quebec city -Canada This study examined position differences of strategic views of positioning for the half-court defense in basketball games.
Subjects were check this out university basketball players.
Only the C showed significantly higher evaluations of most items.
The C is generally tall and has a long reach.
Even though players at other positions cannot cover the offense, the C may be able to do so using this long reach.
Quebec city -Canada This study examined position differences of strategic views of positioning for the half-court defense in basketball games.
Subjects visit web page 192 university basketball players.
Only the C showed significantly higher evaluations of most items.
The C is generally tall and has a long reach.
Even though players at other positions cannot cover the offense, the C may be able to do so using this long reach.
Fukuoka-Japan The aims of here study were as follows: 1 to derive the オッズスロットマシン structure of the decision-making ability DMA in players involved in tactical plays during basketball games; and 2 to investigate the relationship between the derived DMA factors and gender, athletic achievement, and position.
Subjects comprised 158 university basketball players.
To examine structural relationships, we applied factor analysis for 85 DMA test items.
Fourteen factors were derived ゲームやスポーツの重要性についての数行 were able to explain 44.
The 6th Asia-Pacific Conference on Exercise and Sports Science Taiwan-Taipei This study examined gender differences of strategic views for positioning for the half-court defense in basketball games.
Subjects were 110 male and 82 female university basketball players who belonged to Divisions I and II of the Kyushu Collegiate Basketball Federation.
The 6th Source Conference on Exercise and Sports Science Taiwan-Taipei This study conducted a structural cause-and-effect analysis regarding decision-making tests and clarified the order of securing decision making abilities in screen plays.
Understanding the structural order of decision-making during screen plays may help provide more effective coaching.
A decision making test was conducted for 158 university basketball players.
Test items consisted of 74 items.
Results were as follows the order for coaching decision making during screen plays should focus on issues concerning the screener first and issues concerning users successively after that.
Participants included 177 university basketball players who took a decision-making ability test.
The test battery consisted of 81 test items based on 29 play scenes.
The total score for correct answers was analyzed using Quantification More info Type 1.
Team factors have a greater influence on decision-making ability than athletic level.
In terms of position, guards had the highest decision-making ability.
The 17th East ゲームやスポーツの重要性についての数行 Sport and Exercise Science Society Annual Congress Fukuoka-Japan This study statistical assessed the nagare of a progressive play in basketball.
We observed and evaluated 658 plays considered either fast-break or early-offense plays.
These plays took place during 12 games between the RF team and 6 other teams in the same BJ League Japanese Professional Basketball League held in 2009 and 2010.
The following 4 nagare factors explained 61.
The 17th East Asian Sport and Exercise Science Society Annual Congress Fukuoka-Japan The purpose of this study was to survey changes in the offensive and defensive strategies, such as the area for starting an attack, shooting area, and attacking method among male players click university basketball games and to https://promocode-casinos-list.site/1/2084.html offensive strategies before and after the 2010 FIBA rule revisions.
A total of 1,648 plays made in each of 6 after quarter-final games held during 15th and 16th All Kyushu Collegiate Spring Basketball Championships were surveyed.
Results were as follows: 1 The ratio of 3-point shots decreased and that of drive-in shots increased.
Korea-Pusan The purpose of this study was to investigate relationship between each phase of decision-making process and athletic levels, and it was to clarify メリーランドライブカジノ連絡先番号 characteristic of decision-making process at the various situations in basketball games.
One-hundred-thirty-eight university basketball players were volunteered to be a subject.
Test scenes consisted of 5 plays the number of test scene was 50 scenes in total.
We concluded that excellent athletic players could make better decision-making in Fast-break, Passing and Drive-in than the others.
There was not a significant difference of decision-making between the starters and the others in Screen and 1-on-1 situation, respectively.

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Participants comprised 158 university basketball players 87 males and 71 females who took a decision-making ability test in which they viewed a pre-recorded basketball game and were asked to choose the next situation or optimal play just after the recording was stopped.
The multiple correlation coefficient was 0.
Partial correlations were 0.
Ranges of category weights were 4.
The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea This study aimed to assess offensive strategies used by groups in basketball in physical education class.
Three hundred and eighty-six offensive strategies ゲームやスポーツの重要性についての数行 during 32 physical education basketball class games in April 2014 at F-university and K-university link included in this study.
The group offensive strategies performed during the early games of physical education class were mainly a dribbling play in the backcourt followed by a passing play in the front court performed by players with excellent basketball abilities.
As many passing plays led to mistakes, in order to improve group offensive strategies as a team, the players needed to improve their individual passing skills through exercise and practice.
The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea Https://promocode-casinos-list.site/1/53.html study aimed to devise a test battery to measure individual fundamental basketball skills for sport science majors and to investigate the reliability and validity of the test battery.
A total of 112 male sport science students who were enrolled in the Physical Education program at K University volunteered to participate in this study.
FSS is considered a reliable and valid measure of fundamental basketball skills in physical education class for students who are not basketball players because it comprises reliable and valid items that discriminate between ball-related sports and sports that do not require a ball.
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The C is generally tall and has a long reach.
Even though players at ゲームやスポーツの重要性についての数行 positions cannot cover the offense, the C may be able to do so using this long reach.
Fukuoka-Japan The aims of this study were as follows: 1 to derive the factorial structure of the decision-making ability DMA in players involved in tactical plays during basketball games; and 2 to investigate the relationship between the derived DMA factors and gender, athletic achievement, and position.
Subjects comprised 158 university basketball players.
To examine structural relationships, we applied factor analysis for 85 DMA test see more />Fourteen factors were derived and were able to explain 44.
The 6th Asia-Pacific Conference on Exercise and Sports Science Taiwan-Taipei This study examined gender differences of strategic views for positioning for the half-court defense in basketball games.
Subjects were 110 male and 82 female university basketball players who belonged to Divisions Visit web page and II of the Kyushu Collegiate Basketball Federation.
The 6th Asia-Pacific Conference on Exercise and Sports Science Taiwan-Taipei This study conducted a structural cause-and-effect analysis regarding decision-making tests and clarified the order of securing decision making abilities in screen plays.
Understanding the structural order of decision-making during screen plays may help provide more effective coaching.
A decision making test was conducted for 158 university basketball players.
Test items consisted of 74 items.
Results were as follows 大きな無料の写真 order for coaching decision making during screen plays should focus on issues concerning the screener first and issues concerning users successively after that.
Participants included 177 university basketball players who took a decision-making ability test.
The test battery consisted of 81 test items based on 29 play scenes.
The total score for correct answers was analyzed using Quantification Theory Type 1.
Team factors have a greater influence on decision-making ability than athletic level.
In terms of position, guards had the highest decision-making ability.
The 17th East Asian Sport and Exercise Science Society ゲームやスポーツの重要性についての数行 Congress Fukuoka-Japan This study statistical assessed the nagare of a progressive play in basketball.
We observed and evaluated 658 plays considered either fast-break or early-offense plays.
These plays took place during 12 games between the RF team and 6 other teams in the same BJ League Japanese Professional Basketball League held in 2009 and 2010.
The following 4 nagare factors explained 買い物客の楽園ゲームのチュートリアル />The 17th East Asian Sport and Exercise Science Society Annual Congress Fukuoka-Japan The purpose of this study was to survey changes in the offensive and defensive strategies, such as the area for starting an attack, shooting area, and attacking method among male players during university basketball games and to compare offensive strategies before and after the 2010 FIBA rule revisions.
A total of 1,648 plays made in each of 6 after quarter-final games held during 15th and 16th All Kyushu Collegiate Spring Basketball Championships were surveyed.
Results were as フロリダの東海岸のカジノ 1 The ratio of 3-point shots decreased and that of drive-in shots increased.
Korea-Pusan The purpose of this study was to investigate relationship between ゲームやスポーツの重要性についての数行 phase of decision-making process and athletic levels, and it was ゲームやスポーツの重要性についての数行 clarify the characteristic of decision-making process at the various situations in basketball games.
One-hundred-thirty-eight university basketball players were volunteered to be a subject.
Test scenes consisted of 5 plays the number of test scene was 50 scenes in total.
We concluded that excellent athletic players could make better decision-making in Fast-break, Passing and Drive-in than the others.
There was not a significant difference of decision-making between the starters and the others in Screen and 1-on-1 situation, respectively.

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Participants comprised ゲームやスポーツの重要性についての数行 university basketball players 87 males and 71 females who took a decision-making ability test in which they viewed a pre-recorded basketball game and were asked to choose the next situation or optimal play just after the recording was stopped.
The multiple correlation coefficient was 0.
Partial correlations were 0.
Ranges of category weights were 4.
The 19th East Asian Sport and Exercise Science Society Learn more here Congress Busan-Korea This study aimed to assess offensive strategies used by groups in basketball in physical education class.
Three hundred and eighty-six offensive strategies performed during 32 physical education https://promocode-casinos-list.site/1/1028.html class games in April 2014 at F-university and K-university were included in this study.
The group offensive strategies performed during the early games of physical education class were mainly a dribbling play in the backcourt followed by a passing play in the front court performed by players with excellent basketball abilities.
As many passing plays led to mistakes, in order to improve group offensive strategies as a team, the players needed to improve their individual passing skills through exercise and practice.
The 19th East Asian Sport and Exercise Science Society Annual Congress Busan-Korea This study aimed to devise a test battery to measure individual fundamental basketball skills for sport science majors and to investigate the reliability and validity of the test battery.
A total of 112 male sport ゲームやスポーツの重要性についての数行 students who were enrolled in the Physical Education program at K University volunteered to participate in this study.
FSS is considered a reliable and valid measure of fundamental basketball skills in physical education class for students who are not basketball players because it comprises reliable and valid items that discriminate between ball-related sports and sports that do not require a ball.
Quebec city -Canada This study examined position differences of strategic views of positioning for the half-court defense in basketball games.
Subjects were 192 university basketball players.
Only the C showed significantly higher evaluations of most items.
The C is generally tall and has a long reach.
Even though ゲームやスポーツの重要性についての数行 at other positions cannot cover the offense, the C may be able to do so using this long reach.
Quebec city -Canada This study examined ゲームやスポーツの重要性についての数行 differences of strategic views of positioning for the half-court defense in basketball games.
Subjects were 192 university basketball players.
Only the C showed significantly higher evaluations of most items.
The C is generally tall and has a long reach.
Even though players at other positions cannot cover the offense, the C may be able to do so using this long reach.
Fukuoka-Japan The aims of this study were as follows: 1 to derive the factorial structure of the decision-making ability DMA in players ギャラクシーカジノマカオウィキ in tactical plays during basketball games; and 2 to investigate the relationship between the derived DMA factors and gender, athletic achievement, and position.
Subjects comprised 158 university basketball players.
To examine structural relationships, we applied factor analysis for 85 DMA test items.
Fourteen factors were derived and were able to explain 44.
The 6th Asia-Pacific Conference on Exercise and Sports Science Taiwan-Taipei This study examined gender differences of strategic views for positioning for the half-court defense in basketball games.
Subjects were 110 male and 82 female university basketball players who belonged to Divisions I and II of the FUTスロットマシンシミュレータ Collegiate Basketball Federation.
The 6th Asia-Pacific ゲームやスポーツの重要性についての数行 on Exercise and Sports Science Taiwan-Taipei This study conducted a structural cause-and-effect analysis regarding decision-making tests and clarified the order of securing decision making abilities in screen plays.
Understanding the structural order of decision-making during screen plays may help provide more effective coaching.
A decision making test was conducted for 158 university basketball players.
Test items consisted of 74 items.
Results were as follows the order click here coaching decision making during screen plays should focus on issues concerning the screener first and issues concerning users successively after that.
Participants included 177 university basketball players who took a decision-making ability test.
The test battery consisted of 81 test items based on 29 play scenes.
The total score for correct answers was analyzed using Quantification Theory Type 1.
Team factors have a greater influence on decision-making ability than athletic level.
In terms of position, guards had the highest decision-making ability.
The 17th East Asian Sport and Exercise Science Society Annual Congress Fukuoka-Japan This study statistical assessed the nagare of a progressive play in basketball.
We observed and evaluated 658 plays considered either fast-break or early-offense plays.
These plays took place during 12 games https://promocode-casinos-list.site/1/2022.html the RF team and 6 other teams in the same BJ League Japanese Professional Basketball League held in 2009 and 2010.
The following 4 nagare factors explained 61.
The 17th East Asian Sport and Exercise Science Society Annual Congress Fukuoka-Japan The purpose of this study was to survey changes in the offensive and defensive strategies, such as the area for starting an attack, shooting area, and attacking method among male players during university basketball games and to compare offensive strategies before and after the 2010 FIBA rule revisions.
A total of 1,648 plays made in each of 6 after quarter-final games held during 15th and 16th All Kyushu Collegiate Spring Basketball Championships were surveyed.
Results were as follows: 1 The ratio of 3-point shots decreased and that of drive-in shots ゲームやスポーツの重要性についての数行 />Korea-Pusan The purpose of this study was to investigate relationship between each phase of decision-making process and athletic levels, and it was to clarify the characteristic of decision-making process at the various situations in basketball games.
One-hundred-thirty-eight university basketball players were volunteered to be a subject.
Test scenes consisted of 5 plays the number of test scene was 50 scenes in total.
We concluded that excellent athletic players could make better decision-making in ゲームやスポーツの重要性についての数行, Passing and Drive-in than the others.
There was not a significant difference of decision-making between the starters and the others in Screen and 1-on-1 situation, respectively.

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1 京都の優れたスポーツ資源を活かした総合型地域スポーツクラブの創設・育成.. (3)課題これまで、クラブ育成については、創設の意向を示した市町村・地域及び実際に創設準備を行っている地域・クラブを対象に.. (1)スポーツにおける競技力向上(高度化)と普及(大衆化)の相互拡大の必要性スポーツに内在する「高度化」と「大衆化」は、一般的には対極に位置すると理解されているが、競技スポーツは人間の可能性の追求であり、ゲームやプレイ、選手そのものが、良質な娯楽性と思想性をわれわれに提供する。


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いまさら聞けないeスポーツとは?基本知識と、日本と海外の違い│【リカイゼン】見積依頼・発注先探しのビジネスマッチングサイト
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英語禁止ボウリングがおもしろすぎて全然集中できない件www